In Starfinder, the Operative class is akin to the rogue in fantasy genres, reliant on stealth, cunning, accuracy and an assortment of skills. These espionage experts cover a wide range of character possibilities—from heartless assassins to charming spies to outlaw hackers. Therefore, let’s take a look at this class’s possibilities and choose a character outside of the ordinary.
Consider the following when building an Operative in Starfinder:
As I mentioned, this build is much like a rogue—an expert in subterfuge and guerilla tactics. Therefore, I’ll need to beef up my Dexterity and Intelligence scores for ranged attacks, stealth, tech and espionage.
Tapping into my high Dexterity score means building a character with high damage output and mobility—with raw defense and power left to the other members of my party. The operative can utilize the highest spread of ranged weapons, from sniper rifles to pistols. I’ll want to consider carrying:
Also, I’ll want to tap into my Intelligence features to aid my party in a vast array of adventuring scenarios. Technology is an Operative’s other ally (besides a trusty firearm). Therefore, I’ll add:
For my initial skill list, my choices are extremely broad. In fact, the only class skills I can’t learn are Life Science, Physical Science, Diplomacy or Mysticism. This is one of the major benefits of the class—essentially being the party’s swiss army knife. I’ll need to choose skills based on my character’s overall purpose. Also, I’ll want to avoid spreading the points out too thin and focus on my strengths.
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No matter the path I take, I’ll have several key Operator abilities to take with me.
By level 5, I’ll have a definite niche and a fully fleshed-out character. However, I’ll gain even more abilities as I become stronger.
Now that we have the fundamentals of the operative figured out, let’s see what kind of creative characters we can build.
Operatives make effective pilots with an array of skills and high Intelligence and Dexterity. However, this might not be the most obvious theme for a roguish character.
An Android Ace Pilot is both a pilot with literal nerves of steel and a fun reverse of the typical “maverick” trope. Androids have excellent eye-sight—both low-light vision and darkvision. Plus, they gain bonus +2 to Intelligence and Dexterity (with a -2 Charisma). My interactions with NPCs might suck, but I’ll fly a ship with AI precision.
The Ace Pilot theme will give my Operative the pilot twist he needs—adding Theme Knowledge, Lone Wolf, Need for Speed and Master Pilot abilities to my repertoire.
For my Operative Specialization, I’ll choose Hacker. This theme fits the android background well and uses tech knowledge I would have as a pilot. Plus, I like the idea of hacking into other ship’s piloting systems. Either way, I need to know my way around computer systems.
Operative Exploits I’ll consider should include hacking, field work and piloting. Consider:
The Elf Xenoseeker is an idea that pulls from a classic Pathfinder character—the elf ranger—and amplifies this archetype to a galactic scale. This character could be a master hunter and explorer who specializes in Survival and the sniper rifle. They could be a member of an exploration team—alongside a scientist and/or mercenary group.
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Naturally, Elves bring Keen Senses, which gives +2 to Perception checks, and Elven Magic to the table. Elven Magic helps me resist magic and identify magic items with a +2 bonus to each check. Plus, who doesn’t want to play a quick-drawing sniper elf of the future?
The Xenoseeker theme takes the concept of the explorer and stretches it to the edges of the known galaxy. Really, these guys are more like first-contact diplomats, which fits a light-hearted elf character well. This character will blend some sort of diplomacy with lethal combat knowledge and survival skills. Their theme abilities include:
For my Xenoseeker, I’ll choose the Explorer Operative Specialization. I like the ability to use my natural surroundings for a +4 bonus to my Trick Attack. Naturally, this specialization will rely on Survival and quick dexterity to keep the wild universe at bay.
My Operative Exploits should focus on combat, survival and exploration.
A lashunta spy could lean into the charismatic spy angle, a master in espionage, intel and manipulation. She’s a mixture of James Bond cool and a femme fatale, all with powerful telepathy and cunning.
I’ll want to choose the Damaya lashunta subset, who gain a +2 bonus to Intelligence and a -2 Constitution score change. Their telepathic nature gives all kinds of advantages to a spy character, including Limited Telepathy, which allows telepathic communication with those 30 feet away, and several innate spells. I’ll be able to cast daze and psychokinetic hand at will and detect thoughts once a day.
I’ll use the Outlaw theme for a +1 Dexterity bonus and shadowy secrets. You don’t work in espionage without being wanted somewhere. Plus, this theme gives me underworld connections where I can operate effectively.
Naturally, this Operative will use the Spy Operative Specialty. This specialization grants me a +4 bonus to Trick Attacks using the Bluff skill. I’ll also gain Master of Disguise and the ability to fool technology or telepathy into reading me incorrectly. In other words, I can make cameras see something other than me.
Using more charisma and personal interaction, I’ll want to be able to manipulate situations and fight my way out of a bad situation.
In conclusion
These are a few ideas of not-so-average Operators that could be fun to play. I wanted to think outside the assassin character and play with this class a little. Overall, the Trick Attack stack of abilities make for exciting game play. I’m glad this class doesn’t rely too much on stealth and has a ton of creative potential.
How would you build your operative?
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